AI Insights · Timothy · December 2021
Top 5 Truck Games on iOS in UAE Q4 2021
Discover the performance of the top 5 truck games on iOS in the UAE during Q4 2021, highlighting trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw varying performance trends among the top 5 truck games on the iOS platform in the United Arab Emirates. Let's delve into the weekly downloads, revenue, and active user metrics for these games.
Truck Simulator : Ultimate by Zuuks Games showed a notable range in its weekly downloads, starting at around 5.7K and ending the quarter at approximately 458. The game’s weekly revenue fluctuated, peaking at $247 in late September, and settling around $158 by the end of December. Active user numbers also saw a decline from 11.3K in late September to approximately 5.6K by the end of the year.
Towing Race from Rollic Games experienced a relatively stable performance in weekly downloads, averaging between 1K and 2K throughout the quarter. Revenue remained modest, with occasional peaks, such as $43 in late September and smaller amounts towards the end of the year. Active users saw an upward trend, starting at 6.9K and increasing to about 7.4K in mid-December before a slight drop to 6.1K by the end of the quarter.
Draw The Road 3D! by Crazy Labs had varying download numbers, peaking at 1.9K in late September and dropping to around 343 by the end of December. The game did not generate any revenue during this period. Active user trends mirrored the downloads, starting at 3.1K and ending the quarter at approximately 750.
Construction Ramp Jumping from BoomBit, Inc. showed low download numbers, starting at 52 and peaking at 464 in mid-October, then falling to around 58 by the end of December. This game also did not generate revenue during the quarter. Active users followed a similar pattern, beginning at 445 and dropping to about 106 by the quarter's end.
Lastly, Truck Simulator Europe by Zuuks Games had stable but low download numbers, ranging from 71 to 169 throughout the quarter. Revenue was minimal, with occasional small peaks. The active user count started at 252 and gradually increased to around 419 by mid-December, before slightly decreasing to 392 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.